Floating Point is usually emulated on ARM systems.
Possible solution:
Is this the most fundamental thing?
Floating point is therefore slow and should be avoided unless you’re dealing with one special case. This applies even to Java.
http://en.wikibooks.org/wiki/Embedded_Systems/Embedded_System_Basics/Fixed-Point_Arithmetic (external link)
Is this the most fundamental thing?
Floating point is therefore slow and should be avoided unless you’re dealing with one special case. This applies even to Java.
http://en.wikibooks.org/wiki/Embedded_Systems/Embedded_System_Basics/Fixed-Point_Arithmetic (external link)